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An analytical study of image compression algorithms for Stereoscopic images in Non Immersive virtual reality world

Author(s): T. Ramaprabha | M.Mohamed Sathik

Journal: International Journal of Advanced Research in Computer Science
ISSN 0976-5697

Volume: 01;
Issue: 04;
Start page: 82;
Date: 2010;
Original page

Keywords: Virtual | reality | immersive | no | immersive | MPEG | stereoscopic | image | compression | and | wavelet | image | compression

VR will reshape the interface between people and information technology by offering new ways for the communication of information, the visualization of processes, and the creative expression of ideas. It is the collection of stereoscopic images. Now a day’s transmission of such images is unavoidable when we think about virtual conference, training programmes, and some video games. In this paper I discuss about the two widely used video frame compression algorithms and compare the performance factors associate with them.
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