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DESENVOLVIMENTO DE JOGO DE COMPUTADOR PARA INTERAÇÃO ENTRE UMA PESSOA PORTADORA DE DEFICIÊNCIA VISUAL E OUTRA NÃO PORTADORA

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Author(s): Pablo Ikeda | Mário Augusto Pazoti

Journal: Colloquium Exactarum
ISSN 2178-8332

Volume: 3;
Issue: 2;
Start page: 75;
Date: 2011;
Original page

Keywords: Visual impairment | Computer game | Game engine

ABSTRACT
This paper presents the development of a computer game that allows interaction between two users, one of them visually impaired, to be guided by sound alerts. According to the IBGE census of 2000, about 10% of the population has complete or partial visual impairment. There are not many tools available that allow such interaction. To develop this game we have used free tools like Audacity and Blender3D. The result of the work was very satisfactory and highlights the interest and need for entertainment programs that allow interaction between people with distinct limitations. It is noteworthy that one of the greatest challenges in implementation stems from the fact that programmers do not have auditory sensitivity, such as blind people have, making it relevant to their participation throughout the process.
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