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Second Life in Education: The Case of Commercial Online Virtual Reality Applied to Teaching and Learning

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Author(s): Abbie Brown | William Sugar

Journal: Themes in Science and Technology Education
ISSN 1791-3721

Volume: 2;
Issue: 1-2;
Start page: 107;
Date: 2009;
Original page

ABSTRACT
Second Life is a three-dimensional, multi-user virtual environment that has attracted particularattention for its instructional potential in professional development and higher educationsettings. This article describes Second Life in general and explores the benefits and challengesof using it for teaching and learning.
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