Information Seeking Behaviour of Electronic Records Management Systems (ERMS) Users: Implications for Records Management Practices
Author(s): Pauline Singh, Jane E. Klobas & Karen Anderson
Volume: 9
Issue: 1
Year: 2007




Ny viden – gamle idéer: Elektroniske registre i den danske centraladministration [New Knowledge – Old Ideas: Electronic registers in the Danish Central Administration]
Author(s): Else Hansen
Volume: 9
Issue: 1
Year: 2007




When Computers Became Dangerous: The Swedish Computer Discourse of the 1960s
Author(s): Lars Ilshammar
Volume: 9
Issue: 1
Year: 2007




Autenticitet i en digital värld: Långsiktsbevarande av allmänna handlingar [Authenticity in a Digital World: Long Term Preservation of Public Records]
Author(s): Kenneth Hänström
Volume: 9
Issue: 1
Year: 2007




Den digitala hammarens filosof: Vilém Flusser-introduktion på svenska [The Philosopher of the Digital Hammer: An Introduction in Swedish to Vilém Flusser]
Author(s): David Brolin
Volume: 9
Issue: 1
Year: 2006




Controlled Production of Virtual Geo-political Reality through Failure
Author(s): Jan Svenungsson
Volume: 8
Issue: 3
Year: 2006




Online Issue Mapping of International News and Information Design
Author(s): Zachary Devereaux | Stan Ruecker
Volume: 8
Issue: 3
Year: 2006




Exploring Games and Gameplay as a Means of Accessing and Using Geographical Information
Author(s): William E. Cartwright
Volume: 8
Issue: 3
Year: 2006




Temporally Dynamic Maps: The Electronic Cultural Atlas Initiative Experience
Author(s): Jeannette L. Zerneke | Michael K. Buckland | Kim Carl
Volume: 8
Issue: 3
Year: 2006




Immersive Historicity in World War II Digital Games

Author(s): Eva Kingsepp
Volume: 8
Issue: 2
Year: 2006





The Ghost in the Machine: Revisiting an Old Model for the Dynamic Generation of Digital Editions

Author(s): Daniel Paul O'Donnell
Volume: 8
Issue: 1
Year: 2005





Frekventa användares bruk och uppfattning av webben [Frequent Users' Use and Perception of the Web]

Author(s): Mats B. Andersson
Volume: 8
Issue: 1
Year: 2005





Det framväxande interaktionssamhället: En förändrad tid och plats [The Emerging Interaction Society: A Changed Time and Place]

Author(s): Mikael Wiberg
Volume: 8
Issue: 1
Year: 2005





Digitale læremidler - en hjelp for minoritetsspråklige elever? [Digital Textbooks - A Help for Minority Language Students?]

Author(s): Anne Charlotte Torvatn
Volume: 8
Issue: 1
Year: 2005





Synthetic Players: A Quest for Artificial Intelligence in Computer Games

Author(s): Jouni Smed | Harri Hakonen
Volume: 7
Issue: 3
Year: 2005





Webbaserad användarundervisning: Ett forum för förhandlingar om bibliotekariers professionella expertis [Web Based User Education]

Author(s): Olof Sundin
Volume: 7
Issue: 3
Year: 2005





Image and Interpretation: Using Artificial Intelligence to Read Ancient Roman Texts

Author(s): Melissa Terras | Paul Robertson
Volume: 7
Issue: 3
Year: 2005





Predicting the Benefit of Rule Extraction: A Novel Component in Data Mining

Author(s): Tuve Löfström | Ulf Johansson
Volume: 7
Issue: 3
Year: 2005





Fanfiktion, datorspel och tillämpad humaniora [Fan Fiction, Computer Games, and Applied Humanities]

Author(s): Patrik Svensson
Volume: 7
Issue: 3
Year: 2005





Harry Ludens: Harry Potter and the Philosopher's Stone as a Novel and Computer Game

Author(s): Anna Gunder
Volume: 7
Issue: 2
Year: 2004





Scholarly Collections on the Web: Media Reconfigurations at Play

Author(s): Rune Dalgaard
Volume: 7
Issue: 2
Year: 2004





Elektroniska dokument i informationspolitisk belysning: En fråga om makt, kontroll och förhandlingar [Electronic Documents Viewed from an Information Policy Perspective: A Question of Power, Control, and Negotiations]

Author(s): Veronica Johansson
Volume: 7
Issue: 2
Year: 2004





Ethics of Living Technology: Design Principles for Proactive Home Environments

Author(s): Frans Mäyrä | Tere Vadén
Volume: 7
Issue: 2
Year: 2004





Användarundervisning inför informationssökning i yrkeslivet: En kunskapsöversikt [User Education for Information Seeking in Working Life]

Author(s): Olof Sundin
Volume: 7
Issue: 2
Year: 2004





Recension: Larsson, Göran, Från klassrum till cyberspace: Att undervisa på distans.

Author(s): Torgil Persson
Volume: 7
Issue: 2
Year: 2004





What Has Literature to Offer Computer Science?

Author(s): Mark Dougherty
Volume: 7
Issue: 1
Year: 2004





Revolution or Remediation? A Study of Electronic Scholarly Editions on the Web

Author(s): Lina Karlsson | Linda Malm
Volume: 7
Issue: 1
Year: 2004





Human Factors and IT Competitive Value

Author(s): Alfonso Vargas | M. Jesús Hernández | Sebastián Bruque
Volume: 7
Issue: 1
Year: 2004





Genre, hypertext och etnografiskt perspektiv?

Author(s): Anna-Malin Karlsson
Volume: 6
Issue: 4
Year: 2003





Access to the narrative subroutines: Star Trek berättar

Author(s): Anna Williams
Volume: 6
Issue: 3
Year: 2002





Playing the Story: Computer Games as a Narrative Genre

Author(s): Jonas Carlquist
Volume: 6
Issue: 3
Year: 2002





The Model of Influences of Electronic Commerce on Cadres in Organisations

Author(s): Marko Colnar
Volume: 6
Issue: 3
Year: 2002




